Skip to main content

Communication Technologies And Society

Historical survey of broadcasting, common carrier, and related electronic media technologies, including the Internet. This course focuses on the social, political, and policy dimensions of the adoption and use of communication technologies. Special attention is paid to significant issues in contemporary public policy and practice, such as protection of privacy and personal information, information ownership, free speech, and censorship.

Media Research Methods

An introduction to quantitative and qualitative social science research relating to media studies, including survey and experimental methods. This course is a Graduation Composition and Communication Requirement (GCCR) course in certain programs, and hence is not likely to be eligible for automatic transfer credit to UK.

Media Research Methods

An introduction to quantitative and qualitative social science research relating to media studies, including survey and experimental methods. This course is a Graduation Composition and Communication Requirement (GCCR) course in certain programs, and hence is not likely to be eligible for automatic transfer credit to UK.

Television Studio Production

An introduction to the basic principles, procedures, and techniques of studio video production from conception to completion. The course covers the fundamentals of producing, scripting, directing and editing for television. Practical training is offered on how to operate studio switchers, video cameras, sound, and graphic equipment.

World Media Systems

A comparison of the communications media in different countries of the world and the theories used to justify them. How various political and social systems affect the media and how the media affect the societies in which they exist.

Multimedia

Introduction to techniques of multimedia production and the basic principles of communication via multimedia. Practical, hands-on experience with various media used in computer-based multimedia including: text, still graphics, motion graphics, animation, sound, and hyperlinking. Includes stand- alone computer- and Web-based applications. Lecture, two hours; laboratory, two hours per week.

Media Psychology

Media psychology provides a basic overview of human thought and behavior regarding communications media. The course addresses issues of preference and media choice and of the effects of media use on audience beliefs, attitudes and behavior through the lens of social science.

Video Game Design

This course focuses on the video game design process. The course activities focus on a playcentric approach to game design where game prototyping, playtesting, and iteration are key. Through text readings and classroom discussion, students will learn the fundamentals of game design. Then students will work in groups to design a video game, develop pre-production design documents, and give a presentation about the game. At the end of the semester, students will develop a game and iterate on the game's design.

Subscribe to