Prereq: Upper-division status in Media Arts and Studies or instructor consent.
This course focuses on the video game design process. The course activities focus on a playcentric approach to game design where game prototyping, playtesting, and iteration are key. Through text readings and classroom discussion, students will learn the fundamentals of game design. Then students will work in groups to design a video game, develop pre-production design documents, and give a presentation about the game. At the end of the semester, students will develop a game and iterate on the game's design.
This course focuses on the video game design process. The course activities focus on a playcentric approach to game design where game prototyping, playtesting, and iteration are key. Through text readings and classroom discussion, students will learn the fundamentals of game design. Then students will work in groups to design a video game, develop pre-production design documents, and give a presentation about the game. At the end of the semester, students will develop a game and iterate on the game's design.