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Virtual Reality II: Interactive Spaces

Part two of a two-course sequence for Virtual and Augmented Reality development for artists and designers. A-S 549 builds on skills taught in the A-S 349 Virtual Reality I: Objects and Environments course to teach low-code/no-code design and development of virtual and augmented reality experiences. Topics include effective scene composition, low- code interaction design, and output strategies for different AR and VR platforms. Applications may include fine art, design, visual communication, marketing and education/training. Both expressive and technical issues will be addressed.

Advanced Hot Metals: Fabrication

A-S 560 is an advanced level course, continuing metal working skills, techniques and processes for producing sculptural forms based on traditional and contemporary ideas. Primary emphasis is placed on metal shop orientation: fabrication, forging and non-traditional materials and surfaces. Sculptural concepts are explored through individual research, critical discussions and art production. May be repeated to a maximum of nine credit hours.

Photography Projects II

A-S 581 is a continuation of A-S 580. The emphasis of this course is advanced exploration and experimentation of photographic techniques, self-expression, and long-term project development in preparation for student's future success in independent research. May be repeated to a maximum of six credits.

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