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Virtual Reality II: Interactive Spaces

Instructor:
Chad Michael Eby
549
Credits:
3.0
001
Building:
School of Art & Visual Studies Building
Room:
Rm.214
Semester:
Fall 2022
Start Date:
End Date:
Name:
Virtual Reality II: Interactive Spaces
Requisites:

Prereq: A-S 349 Virtual Reality I: Objects & Environments or permission of the instructor.

Class Type:
STU
3:00 pm
5:50 pm
Days:
MW

Part two of a two-course sequence for Virtual and Augmented Reality development for artists and designers. A-S 549 builds on skills taught in the A-S 349 Virtual Reality I: Objects and Environments course to teach low-code/no-code design and development of virtual and augmented reality experiences. Topics include effective scene composition, low- code interaction design, and output strategies for different AR and VR platforms. Applications may include fine art, design, visual communication, marketing and education/training. Both expressive and technical issues will be addressed.

Part two of a two-course sequence for Virtual and Augmented Reality development for artists and designers. A-S 549 builds on skills taught in the A-S 349 Virtual Reality I: Objects and Environments course to teach low-code/no-code design and development of virtual and augmented reality experiences. Topics include effective scene composition, low- code interaction design, and output strategies for different AR and VR platforms. Applications may include fine art, design, visual communication, marketing and education/training. Both expressive and technical issues will be addressed.

A-S