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Digital Media Projects Capstone

A culminating course that allows digital media students to propose and create large-scale, in-depth projects such as short films, video installations, a complete animation, a photographic series, a 3D printing installation, a web-based research project, etc. that require time and focus to produce. 3 credit hours, may be repeated up to 9 hours.

Virtual Reality II: Interactive Spaces

Part two of a two-course sequence for Virtual and Augmented Reality development for artists and designers. A-S 549 builds on skills taught in the A-S 349 Virtual Reality I: Objects and Environments course to teach low-code/no-code design and development of virtual and augmented reality experiences. Topics include effective scene composition, low- code interaction design, and output strategies for different AR and VR platforms. Applications may include fine art, design, visual communication, marketing and education/training. Both expressive and technical issues will be addressed.

Advanced Hot Metals: Fabrication

A-S 560 is an advanced level course, continuing metal working skills, techniques and processes for producing sculptural forms based on traditional and contemporary ideas. Primary emphasis is placed on metal shop orientation: fabrication, forging and non-traditional materials and surfaces. Sculptural concepts are explored through individual research, critical discussions and art production. May be repeated to a maximum of nine credit hours.

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