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Topical Studies: Creating 3d Assets

Instructor:
Hannah Elizabeth Smith
390
Credits:
3.0
001
Building:
School of Art & Visual Studies Building
Room:
Rm.214
Semester:
Fall 2023
Start Date:
End Date:
Name:
Topical Studies: Creating 3d Assets
Requisites:

Prereq: To be specified as appropriate when topic is identified.

Class Type:
STU
9:30 am
12:20 pm
Days:
TR
Note:
In this course, students will learn the basics of creating 3D Digital Assets for 3D environments using Blender and Substance Painter. Students will learn how to model in blender, unwrap UVs, and create materials and associate texture maps in Adobe Substance Painter. The final results are creative game-engine-ready 3D assets to be used in a variety of 3D/XR environments.

Studio investigation of art forms, processes, and topics not specially treated in the regular studio course of study. Topics announced in schedule book for each semester. Nine studio hours per week. May be repeated to a maximum of 12 credits when identified by different course subtitles.

Studio investigation of art forms, processes, and topics not specially treated in the regular studio course of study. Topics announced in schedule book for each semester. Nine studio hours per week. May be repeated to a maximum of 12 credits when identified by different course subtitles.

A-S