The course focuses on a chronological understanding of the history of video games, and the rapid rise of esports. Discussions include key moments in the rise and fall (and the rise again) of the industry, an examination of the technological advances in both software and hardware, the evolution of notable genres and technological innovations, and the development of competitive gaming from a hobby to its current ecosystem.
Prefix:
MAS
Course Number:
435
Semester:
Fall 2016
Year:
2017010
Credits:
3.0