Skip to main content

Experiential Learning In Engineering Or Computer Science

Project or activity led by an engineering faculty member, designed to provide students the opportunity to apply engineering principles in the context of real-world and multi-disciplinary community-based problems. May be repeated to a maximum of nine credits.

Prefix:
EGR
Course Number:
390
Semester:
Fall 2016
Year:
2017010
Credits:
0.0-3.0